CG Artist specializing in real-time environments and cinematic visualization, with 15+ years of experience.
I create high-quality scenes using Unreal Engine 5, combining artistic direction with strong technical skills. My work ranges from real-time architectural visualization to narrative environments and virtual production. I focus on creating immersive atmospheres with emotional impact and photorealistic detail.
Artista de CG especializado en entornos en tiempo real y visualización cinematográfica, con más de 15 años de experiencia. Creo escenas de alta calidad en Unreal Engine 5, combinando dirección artística con habilidades técnicas. Mi trabajo abarca visualización arquitectónica, entornos narrativos y producción virtual.
Portfolio 2025
https://drive.google.com/file/d/1BgggzLP5uIJafnLJUtBterCC-ZU-4w1B/view?usp=sharing
At Younite-AI, I work as a Lead Technical Artist specializing in real-time visualization and advanced workflows in Unreal Engine. I develop high-quality environments, cinematic shots, and visual solutions that support the company’s AI-driven tools and interactive projects.
My role combines artistic direction with strong technical execution: creating optimized pipelines, building real-time scenes, implementing lighting and rendering solutions, and ensuring visual consistency across all productions.
I collaborate closely with engineering and creative teams to integrate new features, improve performance, and push the visual quality of our deliverables, applying real-time rendering techniques, camera language, and high-end aesthetic principles.